build_path:=../../build/
CC:=g++
include:=-I../ -I../utils/ -I../main/ -I../ctrl/ -I../service/ -I../model/
main_.o: $(build_path)main_Configuration.o $(build_path)main_GlobalGameObj.o $(build_path)main_main.o
$(build_path)main_Configuration.o: Configuration.cpp include/Configuration.h
	$(CC) -fPIC $(include) -o $(build_path)main_Configuration.o -c Configuration.cpp
	echo Configuration.o >> $(build_path)main.d
$(build_path)main_GlobalGameObj.o: GlobalGameObj.cpp include/GlobalGameObj.h include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h include/Configuration.h
	$(CC) -fPIC $(include) -o $(build_path)main_GlobalGameObj.o -c GlobalGameObj.cpp
	echo GlobalGameObj.o >> $(build_path)main.d
$(build_path)main_main.o: main.cpp include/main.h include/GlobalGameObj.h include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../utils/include/Utils.h ../utils/include/EventParser.h ../main/include/GlobalGameObj.h
	$(CC) -fPIC $(include) -o $(build_path)main_main.o -c main.cpp
	echo main.o >> $(build_path)main.d
.PHONY: clean
clean:
	rm -f $(build_path)*.o
